“Run5” was launched by SSG in January 1986.
Ian Trout had determined that print was the cheapest and most effective way to share new scenarios with the audiences for their games. In the editorial to the first edition Trout explains that print was much cheaper than creating disks which would “cost around $15 a pop”. As the son of a newspaper publishers and himself a bookshop proprietor Trout had a fondness for print publication and was interested in what SSG could achieve with its own magazine.